Emerl functions a bit differently then normal bosses. He can't be vored but he can be ringed out, and he has the normal stock of lives, making him a major threat. He starts out weak, but learns all the moves of any opponent he eats, and one from anyone that beats him, giving him the most variety around. He can select any 4 moves from his list for each match, but has access to all his final smashes and vore moves. He also doesn't go to the Great Maze when defeated.
Game: Sonic Battle
-Energy Ball (Tails)
-Tornado Summon (Tails)
-Flying Tackle (Tails)
-Butt Drop/Fart Pin (Tails)
-Performs an opponent's final smash.
-Shrink Ray (Tails)
-Grabs the enemy and shoves them in his mouth. Plain and simple.
-Uses one of the opponent's vore moves.
-Sticks their head up his butt and farts on them a couple times, before AVing them.
-Looks curiously at the opponent.
-Performs one of the opponent's taunts.
-Uses a taunt of someone he's copied a move from.
-Cannot be Vored.
-Can use items, final smashes, and stock.
-Learns 1 move if he loses a fight and all of them if he wins.
-Can't join tournaments, but can act as an Assist for them, and can learn assist moves and abilities and fight in the Assist Arena.
-Begins weaker then most bosses.
-Assist Arena Champion